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MPDN - Media Player .NET is a modern extensible media player written in .NET (with performance critical parts in ASM/SSE2) featuring a fully integrated high quality Direct3D 9, 10, 11 video renderer that is equally extensible. In fact, its most powerful features come from its open source community contributed extensions called MPDN Extensions hosted on GitHub.
Free software
OS:
File size: 19MB
Portable version
Other versions
Old versions
Version history
OS:
File size: 19MB
Portable version
Other versions
Old versions
Version history
Latest version
Download
Download Media Player .NET 2.49.0 64-bit 20MB Win64
Download Media Player .NET 2.49.0 19MB Win
Download Beta, Portable and other versions
Download Media Player .NET 2.49.0 Portable 8MB Win Portable
Download Media Player .NET 1.31.0 Extensions 3MB Win
Download Media Player .NET 1.31.0 Extensions Portable 4MB Win Portable
Download old versions
Software License
Supported operating systems
More information and other downloads
Be sure to download latest MPDN Extensions from https://github.com/zachsaw/MPDN_Extensions/releases/ or from our MPDN Extensions mirror.
Version history / Release notes / Changelog / What's New
MPDN - Media Player .NET:
v2.49.0 Changelog:
Show more informative error messages
Fix: Some usage paths may lead to old ditherers being used instead of the new ones
MPDN Extensions:
v1.31.0 Changelog:
Render Scripts
Revised tag system again
Deband experimental: Handle Luma and Chroma separately to improve quality
SSIMDownscaling: Improvements
Audio Scripts
[NEW] Crossfeed: Helps reduce listening fatigue caused by the unnatural stereo image provided by headphones
Player Extensions
[NEW] OnScreenDisplay
Framework
Speedup disposing tremendously (noticeable when changing scripts)
v1.30.0 Changelog:
Render Scripts
Revised tag system
ImageProcessor: Add option to do all processing in YUV
SSSR improvements
Fix Conditionals causing scripts to fail to load on some systems
Bilateral: Krig more fine tuning
Deband improvements
Player Scripts
TextPainter: Allow it to work in windowed mode
v2.49.0 Changelog:
Show more informative error messages
Fix: Some usage paths may lead to old ditherers being used instead of the new ones
MPDN Extensions:
v1.31.0 Changelog:
Render Scripts
Revised tag system again
Deband experimental: Handle Luma and Chroma separately to improve quality
SSIMDownscaling: Improvements
Audio Scripts
[NEW] Crossfeed: Helps reduce listening fatigue caused by the unnatural stereo image provided by headphones
Player Extensions
[NEW] OnScreenDisplay
Framework
Speedup disposing tremendously (noticeable when changing scripts)
v1.30.0 Changelog:
Render Scripts
Revised tag system
ImageProcessor: Add option to do all processing in YUV
SSSR improvements
Fix Conditionals causing scripts to fail to load on some systems
Bilateral: Krig more fine tuning
Deband improvements
Player Scripts
TextPainter: Allow it to work in windowed mode
View full changelog
All features
Features:
Direct3D Custom Renderer via Pixel Shader
Option of Direct3D 9Ex / Direct3D 10 / Direct3D 11 renderer (some graphics card drivers work better with one or the other)
Fluid Motion
Supports 8- or 10- or 16-bit input and 8- or 10- or 16- bit output for maximum image quality
Various Pixel Shader scaling algorithms:
Nearest Neighbour / Box
Bilinear / Triangle
Softcubic (w/ softness setting)
Bicubic (w/ sharpness setting, anti-ringing option)
Lanczos (4, 6, 8, 12 or 16 taps, anti-ringing option)
Spline (4, 6 or 8 taps, anti-ringing option)
Jinc (4, 6, 8, 12 or 16 taps, anti-ringing option)
Custom scalers (from GitHub - e.g. Gaussian, Sinc-Blackman)
Linear light scaling via render script
Output dithering (None, ordered, random with noise strength adjustments)
Deep color (10-bit and 16-bit) output support (read this first)
Improved chroma reconstruction [1] [2]
3DLUT via render script
Fully integrated renderer (no .ax file to install)
Customizable by adding postprocessing filters (e.g. AC3Filter, ffdshow, SVP)
MadVR style CTRL+J renderer stats
Volume control
Playback rate control
Audio track selection
Video track selection
2 methods of Reclock:
Reclock via Audio Script (similar to how the old SlySoft Reclock works)
Reclock via the RateTuner player extension
OSD
Subtitle support
Subtitle track selection
Chapter selection
Full / Minimalist UI mode (or anything in between)
Close-source freeware with open source extensions
MPDN Extensions
MPDN Extensions consist of Custom Linear Scalers, Render Scripts, Audio Scripts and Player Extensions.
For more information, see MPDN Extensions wiki page.
Custom Linear Scalers
These custom linear scalers extend MPDN by adding Sinc-Blackman, Gaussian etc. scaling options. If there's a new scaler you want to add, give it a kernel function and MPDN will do the rest. The same custom scalers can also be used in the EWA scaler (via Render Script).
Render Scripts
Render Scripts are quite similar to AviSynth scripts and plugins except they run fully on the GPU. You can script Render Scripts in a similar fashion to AviSynth with a C# syntax, or an AviSynth-like syntax with the full power of JavaScript behind it. As opposed to madVR's mostly closed source nature, MPDN's Render Scripts are fully open source and are hosted on GitHub.
Can be used to add post processing pixel shader files;
or write your own custom multi-staged scaler
or anything in between
Supports compiled assemblies (.dll) or plain C# text file (.cs)
Easily configured to behave like legacy pre-/post-processing filters (chain of legacy pixel shaders)
Or write your own chain script - if Downscaling, use X scaler, if Upscaling, use Y scaler, with or without linear light etc.
Or stack image doublers based on your own set of criteria
Choose from a combination of Shader Model 3.0 (Direct3D 9), Shader Model 4.x/5.0, DirectCompute (Direct3D 11) and OpenCL!
Super-xBR + SuperRes
NEDI (New Edge-Directed Interpolation) + SuperRes
NNEDI3 (Neural-Network Edge-Directed Interpolation) 16/32/64/128/256 neurons + SuperRes (Requires DX11 or OpenCL hardware)
SuperChromaRes with Bilateral Prescaler
EWA (Elliptical Weighted Average) Scaler with Jinc or any CustomLinearScalers
Debanding
DXVA HD scaler
Any legacy pixel shader pre/post-scale filters such as FineSharp
and more... with presets via hotkeys
Audio Scripts
Audio Scripts are similar in concept to Render Scripts except they operate on audio samples. Audio Scripts can run purely on the CPU, interface with third party audio libraries or with OpenCL via Cudafy. See this 2x Audio Gain example.
Reclock
Dynamic Range Compressor (Night Mode)
Player Extensions
Player Extensions allows the player to be extended via C# script. In fact MPDN's playlist is fully implemented via this extension.
See this post for a getting started example.
Modify or extend MPDN
Supports compiled assemblies (.dll) or plain C# text file (.cs)
A huge collection of extensions on GitHub
Direct3D Custom Renderer via Pixel Shader
Option of Direct3D 9Ex / Direct3D 10 / Direct3D 11 renderer (some graphics card drivers work better with one or the other)
Fluid Motion
Supports 8- or 10- or 16-bit input and 8- or 10- or 16- bit output for maximum image quality
Various Pixel Shader scaling algorithms:
Nearest Neighbour / Box
Bilinear / Triangle
Softcubic (w/ softness setting)
Bicubic (w/ sharpness setting, anti-ringing option)
Lanczos (4, 6, 8, 12 or 16 taps, anti-ringing option)
Spline (4, 6 or 8 taps, anti-ringing option)
Jinc (4, 6, 8, 12 or 16 taps, anti-ringing option)
Custom scalers (from GitHub - e.g. Gaussian, Sinc-Blackman)
Linear light scaling via render script
Output dithering (None, ordered, random with noise strength adjustments)
Deep color (10-bit and 16-bit) output support (read this first)
Improved chroma reconstruction [1] [2]
3DLUT via render script
Fully integrated renderer (no .ax file to install)
Customizable by adding postprocessing filters (e.g. AC3Filter, ffdshow, SVP)
MadVR style CTRL+J renderer stats
Volume control
Playback rate control
Audio track selection
Video track selection
2 methods of Reclock:
Reclock via Audio Script (similar to how the old SlySoft Reclock works)
Reclock via the RateTuner player extension
OSD
Subtitle support
Subtitle track selection
Chapter selection
Full / Minimalist UI mode (or anything in between)
Close-source freeware with open source extensions
MPDN Extensions
MPDN Extensions consist of Custom Linear Scalers, Render Scripts, Audio Scripts and Player Extensions.
For more information, see MPDN Extensions wiki page.
Custom Linear Scalers
These custom linear scalers extend MPDN by adding Sinc-Blackman, Gaussian etc. scaling options. If there's a new scaler you want to add, give it a kernel function and MPDN will do the rest. The same custom scalers can also be used in the EWA scaler (via Render Script).
Render Scripts
Render Scripts are quite similar to AviSynth scripts and plugins except they run fully on the GPU. You can script Render Scripts in a similar fashion to AviSynth with a C# syntax, or an AviSynth-like syntax with the full power of JavaScript behind it. As opposed to madVR's mostly closed source nature, MPDN's Render Scripts are fully open source and are hosted on GitHub.
Can be used to add post processing pixel shader files;
or write your own custom multi-staged scaler
or anything in between
Supports compiled assemblies (.dll) or plain C# text file (.cs)
Easily configured to behave like legacy pre-/post-processing filters (chain of legacy pixel shaders)
Or write your own chain script - if Downscaling, use X scaler, if Upscaling, use Y scaler, with or without linear light etc.
Or stack image doublers based on your own set of criteria
Choose from a combination of Shader Model 3.0 (Direct3D 9), Shader Model 4.x/5.0, DirectCompute (Direct3D 11) and OpenCL!
Super-xBR + SuperRes
NEDI (New Edge-Directed Interpolation) + SuperRes
NNEDI3 (Neural-Network Edge-Directed Interpolation) 16/32/64/128/256 neurons + SuperRes (Requires DX11 or OpenCL hardware)
SuperChromaRes with Bilateral Prescaler
EWA (Elliptical Weighted Average) Scaler with Jinc or any CustomLinearScalers
Debanding
DXVA HD scaler
Any legacy pixel shader pre/post-scale filters such as FineSharp
and more... with presets via hotkeys
Audio Scripts
Audio Scripts are similar in concept to Render Scripts except they operate on audio samples. Audio Scripts can run purely on the CPU, interface with third party audio libraries or with OpenCL via Cudafy. See this 2x Audio Gain example.
Reclock
Dynamic Range Compressor (Night Mode)
Player Extensions
Player Extensions allows the player to be extended via C# script. In fact MPDN's playlist is fully implemented via this extension.
See this post for a getting started example.
Modify or extend MPDN
Supports compiled assemblies (.dll) or plain C# text file (.cs)
A huge collection of extensions on GitHub
Sections/Browse similar tools
Alternative to Media Player .NET
PotPlayer
Guides and How to's
Acronyms / Also Known As
Download Media Player .NET Portable download from the Download links under Download and Download other versions!
Notify me when software updated or report software
2 reviews, Showing 1 to 2 reviews |
This is a really good piece of software; reliable video player with proprietary video rendering engine (high bit-depth rendering with dithering), good visual quality, Sanear audio render, and the best part is the set of free extensions and rendering scripts. A solid second choice after MPC-HC (or Zoom Player) + madVR, that remain IMHO the higher quality combo.
Review by Ziggy1978 on
Aug 6, 2019 Version: MPDN 2.49.0 / 1.31.0 Extensions
OS: Windows 8 64-bit Ease of use: 10/10
Functionality: 8/10
Value for money: 10/10
Overall: 9/10
It is like having Potplayer, MadVR and Reclock all in one package. Great player with a bunch of useful opensource extensions. Even SVP 4 is playing really nice with it. Interface is a little crude and minimalistic without skin support but personally, I only care about performance. It would be nice if it came with some predefined script chains/groups for less tech-savvy people.
Review by b0nes on
Oct 9, 2016 Version: 2.47.0.3602
OS: Windows 10 64-bit Ease of use: 8/10
Functionality: 10/10
Value for money: 10/10
Overall: 10/10
2 reviews, Showing 1 to 2 reviews |
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Our hosted software are virus and malware scanned with several antivirus programs using www.virustotal.com. (NOTE! Just one virustotal warning is 99.9% a false positive. And some software might receive 2-6 warnings but it's if they are not all same virus/trojan then it's 99% false positives.)
Rating
Rating from 0-10.
NEW SOFTWARE= New tool since your last visit
NEW VERSION= New version since your last visit
NEW REVIEW= New review since your last visit
NEW VERSION= New version
Latest version
Version number / Beta version number / Update version number and when it whas released.
Type and download
NO MORE UPDATES? = The software hasn't been updated in over 2 years.
NO LONGER DEVELOPED = The software hasn't been updated in over 5 years.
RECENTLY UPDATED = The software has been updated the last 31 days.
Freeware = Download Free software.
Freeware Trialware = Download Free software but some parts are trial/shareware.
Free software = Download Free software and also open source code also known as FOSS (Free and Open Source Software).
Free software Trialware = Download Free software and also open source code but some parts are trial/shareware.
Freeware Ads = Download Free software but supported by advertising, usually with a included browser toolbar. It may be disabled when installing or after installation.
Free software Ads = Free Download software and open source code but supported by advertising, usually with a included browser toolbar. It may be disabled when installing or after installation.
Trialware = Also called shareware or demo. Free Trial version available for download and testing with usually a time limit or limited functions.
Payware = No demo or trial available.
Portable version = A portable/standalone version is available. No installation is required.
v1.0.1 = Latest version available.
Download beta = It could be a Beta, RC(Release Candidate) or an Alpha / Nightly / Unstable version of the software.
Download 15MB = A direct link to the software download.
Win = Windows download version. It works on 32-bit and 64-bit Windows.
Win64 = Windows 64-bit download version. It works only on 64-bit Windows.
Mac = Mac download version. It works on 32-bit and 64-bit Mac OS.
Mac64 = Mac OS download version. It works only on 64-bit Mac OS.
Linux = Linux download version.
Portable = Portable version. No installation is required.
Ad-Supported = The software is bundled with advertising. Be careful when you install the software and disable addons that you don't want!
Visit developers site = A link to the software developer site.
Download (mirror link) = A mirror link to the software download. It may not contain the latest versions.
Download old versions = Free downloads of previous versions of the program.
Download 64-bit version = If you have a 64bit operating system you can download this version.
Download portable version = Portable/Standalone version meaning that no installation is required, just extract the files to a folder and run directly.
Portable version available = Download the portable version and you can just extract the files and run the program without installation.
Old versions available = Download old versions of the program.
Version history available = Complete changelog on our site.
= Windows version available.
= Mac OS version available.
= Linux version available.
Our hosted software are virus and malware scanned with several antivirus programs using www.virustotal.com. (NOTE! Just one virustotal warning is 99.9% a false positive. And some software might receive 2-6 warnings but it's if they are not all same virus/trojan then it's 99% false positives.)
Rating
Rating from 0-10.
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