MSI GF FX5700-VT2DR256 - VideoHelp Capture Card

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Capture CardOrder by Name Features Compatibility* Cnx PriceOrder by Price RatingOrder by Rating CommentsOrder by Comments
MSI GF FX5700-VT2DR256 Graphics Card
Analog VideoIn
Win95? Win98? Win2K? WinXP
Vista? NT4? MAC? Linux?
*based on user reports.
AGP $150 7.0/10
1 votes
View 1 comments
(8705 views)

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Description (from the manufacturer site)
CineFX Shading Architecture
• Support for DX 9.0 Pixel/Vertex Shader 2.0+
• Advanced pixel shaders allow floating-point pixel shader operations to run 2x faster (CineFX 2.0)
• Very long pixel programs up to 1024 instructions
• Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination
• Looping and subroutines with up to 256 loops per vertex program
• Subroutines in shader programs
• Dynamic flow control
• Conditional write masking
• Conditional execution
• Procedural shading
• Full instruction set for vertex and pixel programs
• Z-correct bump-mapping
• Hardware-accelerated shadow effects with shadow buffers
• UltraShadow technology to accelerate shadow computations
• Two-sided stencil
• Programmable matrix palette skinning
• Keyframe animation
• Custom lens effects: fish eye, wide angle, fresnel effects, water refraction

High-Performance, High-Precision, 3D Rendering Engine
• Up to 8 pixels per clock rendering engine
• 128-bit, studio-quality floating point precision through the entire graphics pipeline
• Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering modes
• Up to 16 textures per pass
• Support for sRGB texture format for gamma textures
• DirectX and S3TC texture compression

High-Performance 2D Rendering Engine
• Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
• True-color, 64x64 hardware cursor with alpha
• Multi-buffering (double, triple or quad) for smooth animation and video playback

Intellisample Technology
• Blistering-fast antialiasing performance
• Adaptive texture filtering
• Support for advanced loss-less compression algorithms for both color and z data
• Fast Z-clear
• Intellisample HCT extends performance and quality gains to higher resolutions and frame rates

Display Pipeline with Full nView Capabilities
• Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz
• Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection
• DVI support for compatibility with nextgeneration flat panel displays with resolutions up to and including 1600x1200
• NVIDIA® NVRotate™ application for advanced viewing flexibility
• NVIDIA® NVKeystone™ application for advanced display correction

Digital Vibrance control (DVC) 3.0
• DVC color controls
• DVC image sharpening controls

Rocket Science for a system-level solution
• 0.13u process technology for higher levels of integration and higher operating clock speeds
• Copper vias and wiring
• Advanced thermal monitoring and thermal management
• AGP 8X including Fast Writes and sideband addressing





Operation Systems and API support

• Windows® XP / 2000
• Complete DirectX support, including DirectX 9.0 and lower.
• Full OpenGL 1.4 and lower.

Compatibility

• NVIDIA Unified Driver Architecture (UDA)
• Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows
operating systems.
• WHQL-certified for Windows® XP, Windows® 2000.




Comments
1 comments, Showing 1 to 1 comments
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No comments



Comments posted by Alan Parrott from United Kingdom, June 30, 2004:
Compatibility: Win95? Win98? Win2K? WinXP Vista? NT4? MAC? Linux? - Rated: 7 of 10.




1 comments, Showing 1 to 1 comments
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1 Capture Card hits, Showing 1 to 1 Capture Cards
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Feature
What kind of main capture features it supports
Analog VideoIn = Analog composite or/and SVHS video input
Video Card = If it is a Video Card/Graphic Card
Tv Tuner = Built-In TV-Tuner
Digital TV = Built-In Digital TV-Tuner
DV/Firewire = DV/Firewire/i.Link input
DV Converter = Analog composite or/and SVHS video input and converts to DV video
MPEG1 hardware = Capture directly MPEG1(VCD) video using hardware*
MPEG2 hardware = Capture directly MPEG2(SVCD and DVD) video using hardware*
MJPEG hardware = Capture directly to MJPEG using hardware*
MPEG4 hardware = Capture directly to MPEG4(DivX,Xvid) video using hardware*
* = Most capture cards can capture to this format using software but it usually requires a very fast computer, if it supports realtime capturing it uses the capture cards hardware and it doesn't require a very fast computer and you may get better quality but less options/settings than software capturing.

Compatibility
What Operating System our users have reported that it works on, Win95=Works Win95=Does not work Win95?=Not tested This is user based.

Cnx = Connection
What type of connection the capture device has to the computer, PCI, AGP, USB1/1.1/2, DV or PCMCIA.

Price
The price in US dollar.

Rating

The first rating is based on a weighted rank (the true Bayesian), it requires at least 5 votes to get a weighted rating.
The second rating between the ( ) is a normal average rating.

Comment
User comments, click on view to view them or add to post a own comment.


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