MSI GF FX5700-VT2DR256 - VideoHelp Capture Card
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MSI GF FX5700-VT2DR256 | Graphics Card Analog VideoIn |
Win95? Win98? Win2K? WinXP Vista? NT4? MAC? Linux? *based on user reports. |
AGP | $150 | 7.0/10 1 votes |
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1 comments (8707 views) Post comment |
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Description (from the manufacturer site) | |||||||||
CineFX Shading Architecture
• Support for DX 9.0 Pixel/Vertex Shader 2.0+ • Advanced pixel shaders allow floating-point pixel shader operations to run 2x faster (CineFX 2.0) • Very long pixel programs up to 1024 instructions • Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination • Looping and subroutines with up to 256 loops per vertex program • Subroutines in shader programs • Dynamic flow control • Conditional write masking • Conditional execution • Procedural shading • Full instruction set for vertex and pixel programs • Z-correct bump-mapping • Hardware-accelerated shadow effects with shadow buffers • UltraShadow technology to accelerate shadow computations • Two-sided stencil • Programmable matrix palette skinning • Keyframe animation • Custom lens effects: fish eye, wide angle, fresnel effects, water refraction High-Performance, High-Precision, 3D Rendering Engine • Up to 8 pixels per clock rendering engine • 128-bit, studio-quality floating point precision through the entire graphics pipeline • Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering modes • Up to 16 textures per pass • Support for sRGB texture format for gamma textures • DirectX and S3TC texture compression High-Performance 2D Rendering Engine • Optimized for 32-, 24-, 16-, 15- and 8-bpp modes • True-color, 64x64 hardware cursor with alpha • Multi-buffering (double, triple or quad) for smooth animation and video playback Intellisample Technology • Blistering-fast antialiasing performance • Adaptive texture filtering • Support for advanced loss-less compression algorithms for both color and z data • Fast Z-clear • Intellisample HCT extends performance and quality gains to higher resolutions and frame rates Display Pipeline with Full nView Capabilities • Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz • Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection • DVI support for compatibility with nextgeneration flat panel displays with resolutions up to and including 1600x1200 • NVIDIA® NVRotate™ application for advanced viewing flexibility • NVIDIA® NVKeystone™ application for advanced display correction Digital Vibrance control (DVC) 3.0 • DVC color controls • DVC image sharpening controls Rocket Science for a system-level solution • 0.13u process technology for higher levels of integration and higher operating clock speeds • Copper vias and wiring • Advanced thermal monitoring and thermal management • AGP 8X including Fast Writes and sideband addressing Operation Systems and API support • Windows® XP / 2000 • Complete DirectX support, including DirectX 9.0 and lower. • Full OpenGL 1.4 and lower. Compatibility • NVIDIA Unified Driver Architecture (UDA) • Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows operating systems. • WHQL-certified for Windows® XP, Windows® 2000. |
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No comments Comments posted by Alan Parrott from United Kingdom, June 30, 2004: Compatibility: Win95? Win98? Win2K? WinXP Vista? NT4? MAC? Linux? - Rated: 7 of 10. |
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Column Explanation ![]() New comments= New comments since your last visit. New Card= New Capture Card since your last vist. Feature What kind of main capture features it supports Analog VideoIn = Analog composite or/and SVHS video input Video Card = If it is a Video Card/Graphic Card Tv Tuner = Built-In TV-Tuner Digital TV = Built-In Digital TV-Tuner DV/Firewire = DV/Firewire/i.Link input DV Converter = Analog composite or/and SVHS video input and converts to DV video MPEG1 hardware = Capture directly MPEG1(VCD) video using hardware* MPEG2 hardware = Capture directly MPEG2(SVCD and DVD) video using hardware* MJPEG hardware = Capture directly to MJPEG using hardware* MPEG4 hardware = Capture directly to MPEG4(DivX,Xvid) video using hardware* * = Most capture cards can capture to this format using software but it usually requires a very fast computer, if it supports realtime capturing it uses the capture cards hardware and it doesn't require a very fast computer and you may get better quality but less options/settings than software capturing. Compatibility What Operating System our users have reported that it works on, Win95=Works Cnx = Connection What type of connection the capture device has to the computer, PCI, AGP, USB1/1.1/2, DV or PCMCIA. Price The price in US dollar. Rating The first rating is based on a weighted rank (the true Bayesian), it requires at least 5 votes to get a weighted rating. The second rating between the ( ) is a normal average rating. Comment User comments, click on view to view them or add to post a own comment. |