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NEW IN SOUND FORGE PRO 18

Featuring a host of brand-new features and the help of AI, the new SOUND FORGE Pro 18 offers you everything you need to produce high-quality podcasts and broadcast-quality tracks. Discover a comprehensive toolset that helps you enhance and export audio tracks from your videos and analog recordings in no time. Experience a new level of audio editing. 3D Reverb FX Unparalleled sonic depth meets unlimited creativity in one convenient package. Create virtual environments based on the spatial arrangement of your tracks in the mix. Take your sound to a new level, from stereo to 10 channels, and discover endless possibilities for sound design. Enjoy a new dimension in reverb effects. Watch video Storyblocks Seamlessly integrated into MAGIX Hub, Storyblocks offers an extensive library of professional, royalty-free assets that have been carefully selected to meet the needs of creatives at every artistic level. From stunning visuals to immersive soundscapes, gain access to unlimited creative possibilities with Storyblocks – directly in SOUND FORGE Pro 18. Watch video Text-to-speech This brand-new, AI-driven feature transforms your texts into high-quality voiceovers with the touch of a button as well as voice recordings into precise subtitles. The AI saves you the manual work so you can fully concentrate on creative tasks. A revolutionary workflow for anyone that works with text, from content and podcast creators to voiceover artists. Watch video Optimized Onboarding Our improved onboarding offers you the perfect entry point into the world of professional audio editing. Start your creative journey with ease and enjoy intuitive features that help complete your projects in no time. TOP FEATURES Cleaning Wizard with DeHisser, DeClicker & DeClipper Your toolset for a pristine sound! Restore and optimize your audio recordings without compromise. Advanced AI technology automatically detects problems and adjusts threshold settings accordingly. This means an even more intuitive workflow and ultra-fast results. Original source Restoration dynamicEQ Easily shape your own, completely unique sound Enjoy mixing that is even simpler and more precise. Adjust frequency processing precisely in areas where it will enhance your material. Boost, attenuate, and shape sound throughout your project with the highest degree of accuracy based on the source material. Use dynamicEQ to mix more flexibly than ever before – completely free from noise. Celemony Melodyne essential version 5.3 The legendary tool for precise audio corrections Melodyne enables you to precisely edit the pitch and timing of your recordings as well as insert and remove sections. Thanks to its innovative Percussive Detection function, you can even recognize and edit drums and percussion with pinpoint accuracy. The intuitive user interface makes editing easier than ever before. HIGHLIGHTS NEW! Text-to-speech features NEW! Storyblocks content NEW! 3D Reverb (exclusively in the Suite version) Mastering and restoration with iZotope Ozone 11 Elements & RX 10 Elements VST Engine & ARA2 support dynamicEQ featuring oversampling (exclusively in the Suite version) 32-channel audio recording, editing, and processing Record at up to 64-bit/768 kHz Numerous audio effects and plug-ins for sound design, mixing & mastering Celemony Melodyne essential 5 (exclusively in the Suite) Optimized onboarding

Read more: https://www.magix.com/us/music-editing/sound-forge/sound-forge-pro/new-features/
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What's new in SOUND FORGE Audio Studio 17?

NEW! VST enhancements The advanced editing options for effect plug-ins let you quickly find your desired audio material and apply changes directly. This gives you the ability to work quite intuitively and, for example, edit the selected time range - even if the plug-in window is already open.

NEW! coreFX Utility Streamline your editing process with our sleek and modern plug-in that enables essential editing tasks with the ability to automate parameters. Benefit from the massive collection of essential high-quality tools for professional editing.

NEW! Optimized onboarding Get started quick and easy with a comprehensive multi-language documentation, interactive tutorials and a simplified setup process. Understanding and using the most important features has never been simpler.

https://www.magix.com/us/music-editing/sound-forge/sound-forge-audio-studio/new-features/#c1712612


What's new in SOUND FORGE Audio Studio 16 NEW!

Shape your own unique sound with modernEQ Edit audio material even better and produce better quality results during equalization using the new modernEQ. You have the complete freedom to amplify, cut and shape sounds and frequency ranges while using the wide range of filter options in each EQ band. The precise editing options in modernEQ help you shape your own unique sound for projects. NEW! Enjoy premium reverb effects at your fingertips with modernReverb Enhance your sound with lifelike space and a deep, thick atmosphere using modernReverb. Adjust the presets to suit your preference or create a modern reverb effect for a more vibrant sound. Enjoy a simple, straightforward interface and professional quality sound. NEW! Advanced editing for effects plug-ins Advanced editing options for effects plug-ins ensure that you can quickly find the desired audio media and apply changes instantly. This provides you with the ability to work intuitively and, for example, edit a selected time range – even if the plug-in window is already open.

Read more: https://www.magix.com/us/music-editing/sound-forge/sound-forge-audio-studio/


SOUND FORGE PRO 15

NEW IN SOUND FORGE PRO 15 Creativity is key with the new SOUND FORGE Pro 15 – focus solely on your creativity and benefit from the newly developed workflow dynamics. Experience the new Remote Recording tool, a redefined export workflow and the ACX Export wizard for Audible, iTunes or Amazon audiobook standards. Record, edit and export effortlessly with pro results. Remote Recording Now you get all the essential recording options in one convenient remote control. When activated, the main window minimizes for extra screen space. This is an ideal tool for podcasts and audiobooks. Just place the small Remote Recording window next to your voiceover text and press record. ACX: Audiobooks for Audible, iTunes & Co. Export standards-compliant audio files for streaming services like Audible or iTunes. The ACX export wizard will automatically make your renders industry compatible and lets you create industry-standard audiobooks leaving you with only one thing to do – focussing on your story. Export workflow enhancements Customize your workflow. Choose different effects, presets, export formats and templates to create and save your own actions. Assign them to Instant Action and the Windows context menu for quick access to your favorite export tasks. Loudness Normalization Be sure that your video and audio projects meet broadcast standards for loudness with automatic loudness normalization according on EBU R128 or ITU BS.1770-4 standards. Master for television and radio, and measure and control program loudness in real time. Instant Action Improvements The new Instant Action window gives you immediate access to frequently used functions with just one click – easily identifiable icons help you save time when searching for certain functions. Get even more functionality with many new options like Fade In/Out, Normalize, Trim Silence and other important tools. Windows Context Menu Improvements Perform basic tasks such as the new Trim Start and End silence, format converting, and normalizing an audio file by right-clicking directly in the Windows context menu. You can do even more tasks like generate statistics. No need to open SOUND FORGE to use these time-saving features. Highlights NEW! Remote Recording NEW! Instant Action & Windows context menu improvements for even faster workflows NEW! Loudness normalization (EBU R128 & ITU BS.1770-4) NEW! Audiobooks for Audible, iTunes or Amazon with the ACX Export wizard Mastering and restauration with iZotope-Plug-ins: Ozone 9 Elements & RX 7 Elements 32 channel audio recording, editing and processing VST engine & ARA2 support Record at 64-bit/768 kHz Numerous audio effects and plug-ins for sound design, mix & mastering zplane élastique Pro v3 timestretch

https://www.magix.com/us/music/sound-forge/sound-forge-pro/new-features/


SOUND FORGE PRO 14

Record, edit and master – SOUND FORGE Pro 14 is the ideal software for each and every step of the audio production workflow. New features such as Instant Action, WaveColor, Windows context menu and the new spectroscope provide the most efficient workflow of any audio editor. Workflow Focus 100% on your creativity and make the most of new, dynamic functions designed to streamline your project workflow. SOUND FORGE Pro 14 now offers new functions that significantly optimize your workflow and lets you get tasks done faster. Complete projects in record time. Instant Action Action window for essential tools The new Instant Action window allows for split-second access to commonly used tasks. Get a clearer overview of all essential tools and functions. Areas of the program are clearly divided into Workspace Actions, Effects, Mastering, Export and Import Action, allowing for faster orientation and faster end results. Windows context menu Quick task assignment Perform basic tasks such as converting or normalizing an audio file by right-clicking directly within the Windows context menu. This is now integrated in the Windows context menu, so you don't even have to open the program to search for functions. Visualization SOUND FORGE Pro 14 now contains a new range of precision meters and analyzers for optimal support during audio editing and the mastering process. The new WaveColor Sound into color The innovative WaveColor tool enables you to colorize a waveform to make it more visible. Identify unwanted frequencies at a glance. With WaveColor, pitches and sound characteristics in your audio files are assigned different colors and saturation levels to make it easy to see what's happening in the waveform. New spectroscope Monitor and analyze The new spectroscope is powered by the latest FFT technology and offers precise and detailed real-time frequency analysis. It offers active support as part of your audio editing workflow as well as the mastering process. Advanced stability and efficiency Redesigned VST engine and ARA2 support SOUND FORGE Pro 14 comes with a redeveloped VST Engine and additional ARA2 support – for even more stability, speed, efficiency and plug-in options. NEW! VST Engine The VST2/3 engine in SOUND FORGE Pro has been redeveloped further and is impressive in terms of its enhanced stability and speed when scanning and using plug-ins. In addition, the dialog between VST host and the effect plug-ins is now more efficient – with a faster, more precise workflow as a result. NEW! ARA2 support The new ARA2 interface extension allows for more comprehensive information exchange between SOUND FORGE Pro and its plug-ins. Audio data is transferred faster to plug-ins, allowing for more efficient editing in realtime. From simultaneous editing of several tracks to seamless clip borders – ARA2 offers even more editing options. Highlights 32 channel audio recording, editing and processing NEW! Instant Action window for faster workflow NEW! Windows context menu for easy task assignment NEW! WaveColor and spectroscope visualization Mastering and restoration with iZotope plug-ins: Ozone 8 Elements and RX 7 Elements VST Engine & ARA2 support Record at 64-bit/768 kHz Numerous audio effects and plug-ins zplane élastique Timestretch with the new élastiquePro v3 Engine

Read more: https://www.magix.com/us/music/sound-forge/sound-forge-pro/new-features/


Sound Forge Pro 13
Customizable interface: 4 color levels, new icon design & docking New VST engine & ARA2 support Peak Meter for level measurement New mastering effects: two-point compressor, limiter, expander, compressor, gate New delay effects: delay, chorus, flanger zplane élastique Timestretch with new élastiquePro v3 engine
Read more: https://www.magix.com/us/music/sound-forge/sound-forge-pro/new-features/


Sound Forge Pro 12
Multichannel recording & editing 64-bit architecture
One-touch recording Precision editing & restoration VST3 support
Numerous effects & plug-ins
Customize editing workflow
Easy video sound optimization
Automate repetitive tasks SpectraLayers Pro integration
Read more: https://www.magix.com/us/music/sound-forge-pro/


Notable fixes/changes in version 11.0 (Build 299)
Added support for SpectraLayers 3.0.
Added support for creating multiple, overlapping markers and regions using shortcut keys.
Added support for copying marker and region names when using Tools > Extract Regions. In order to copy marker and region names, Options > Lock to Selection > Enable and Options > Lock to Selection > Markers/Regions must be selected.
Fixed a translation error that could cause Broadcast Wave metadata to crash the Japanese version of Sound Forge Pro.
Fixed a bug that could cause Sound Forge to incorrectly prduce an error message when compiling some scripts in the Script Editor window.
Fixed a bug that could prevent markers and regions from updating correctly when Options > Lock to Selection > Markers/Regions and Options > Event > Auto Ripple were enabled.
Fixed a bug that could cause a customized keyboard shortcut for the Resample or iZotope 64-Bit SRC process to be assigned to both processes.
Fixed a bug that could cause events to ripple incorrectly after a delete action.
A bug in Sound Forge 11 build 293 and earlier prevents the application from opening projects created in releases with a higher build number. Installing the latest update will allow you to open your projects normally.


Notable fixes/changes in version 11.0 (Build 293)
Ripple editing now ripples all events after the ripple point when no channels are selected.
Fixed a bug that could cause the Edit > Treat as Cutlist command to be unavailable.
Fixed a bug that could cause Playlist names to be corrupted after undoing a change in the Regions List.
Fixed a bug that could cause Playlist names to be corrupted after dragging a region from the Regions List to the Playlist.
Fixed a bug that could cause regions in the Regions List to be deleted when pressing Delete to edit a region value.
Fixed a bug that could cause duplicate markers or regions to be discarded when saving files.
Fixed a bug that could cause multiple regions that use the same start time and name to be sorted incorrectly in the Regions List.
Fixed a bug that could cause a crash when clicking the Play buttons in the Regions List window.
Fixed a bug that could cause warnings to be displayed inconsistently when deleting regions that are in use by a Playlist/Cutlist.
Fixed a bug that could clear Playlist, Track List, and Region List selections when right-clicking to display the shortcut menu.
Fixed a bug that prevented you from adding a selected region to the Playlist/Cutlist unless the Regions List window was visible.
Fixed a bug that caused the Track and Index items in the Track List window to appear to be editable. Both items are now correctly displayed as read only. CD indexes are automatically numbered to match the index markers in the data window, and you can rearrange tracks by dragging the rows in the Track List window.
If a file contains multiple CDif chunks, Sound Forge Pro now removes redundant chunks when saving.


Notable fixes/changes in version 11.0 (Build 278)
Fixed a bug that could cause Sound Forge to prompt you to register after having registered successfully.


Notable fixes/changes in version 11.0 (Build 272)

Added an Update BWF Loudness Metadata button to the Statistics dialog to allow you to write calculated loudness values to Broadcast Wave Format metadata.
Added an Event Editing toolbar (use View > Toolbars to show or hide toolbars).
Added Japanese-language support.
Fixed a bug that could cause a crash when right-clicking items in the Broadcast Wave or Summary Information metadata windows.
Fixed a bug that could cause a crash on Windows 8 when pressing Ctrl+Alt+Delete while opening a large number of files.
Fixed a bug that allowed markers and regions to be dragged beyond the end of the data window when Options > Event > Auto Ripple was selected.
Fixed a bug that could cause events to be moved incorrectly when using drag-and-drop editing.
Fixed a bug that could cause event edges to move past the beginning of a data window when Options > Event > Auto Ripple was selected.
Fixed a bug that could cause BWF metadata to be saved even when the Save metadata with file check box was cleared.
Fixed a bug that could prevent Undo from restoring markers and audio CD tracks after undoing a ripple edit.
Fixed a bug that could cause CD tracks to shift when adding an event with a mismatching sample rate.
Fixed a bug that could cause the Broadcast Wave metadata window to draw incorrectly when scrolling.
Fixed a bug that could cause a low-memory error when processing files with high sample rates on 32-bit versions of Windows.
Fixed a bug that caused the Edit > Paste Special > Paste to New command to be unavailable in event-editing mode.
Fixed various issues when using the Dolby Media Meter plug-in with the Plug-In Chain.
Fixed various issues when using the Dolby Media Emulator plug-in with the Plug-In Chain.
Fixed a bug that prevented you from dragging events between channels when Options > Event > Auto Ripple was enabled.
Fixed a bug that caused Product (IPRD) summary metadata to be handled incorrectly.


What's new in version 11.0

Improved recording workflow, including a new Record Options window and input monitoring through the Plug-In Chain.
Added a Loudness Meters tool and loudness logging.

The Statistics dialog now includes loudness data.

Added Use True Peaks and Enable DC Blocking Filter controls to the Detect Clipping dialog for measuring loudness.
Improved support for metadata in Broadcast Wave Format files.
Added support for editing files in SpectraLayers Pro 2.0.
Improved Plug-In Chain window now allows floating plug-in windows.
Improved selection dragging: you no longer need to drag up before dragging a selection.
Fade in and fade out curves now default to a linear curve in the processing and Mix dialogs.
Added Remember last-used Save As folder to the General tab in the Preferences dialog.
Added plain text file option for saving and opening a file’s regions list and playlist/cutlist.
You can now rearrange maximized data window tabs by dragging the tabs to a new location.
Added automatic resampling during playback for unsupported sample rates when you're using an ASIO audio device.
Added support for splitting events at region boundaries.
Added support for moving markers, regions, and envelope points with events. The Options > Paste Markers/Regions command is now Options > Lock to Selection > Markers/Regions and Options > Lock to Selection > Envelope Points.
Added support for ripple editing in event-editing mode. Choose Options > Event > Auto Ripple to toggle automatic ripple editing for downstream events.
Improved audio playback and recording device routing in the Preferences > Audio tab.


Notable fixes/changes in Version 10.0c

* Fixed a bug that could cause the spectrum graph to be displayed incorrectly in the Spectrum Analysis window.
* Fixed a crash that could occur when an in-use file was modified outside of Sound Forge 10.
* Fixed a crash that could occur when dragging a selection to the workspace to create a new file.
* Fixed a crash that could occur when loading a sample via SDMI.
* Fixed a bug that could cause Sound Forge to hang or crash when using the Batch Converter script on a large number of files.
* Fixed a bug that could delay plug-in parameters from being updated in real time during looped playback.
* Fixed a bug that caused a Find operation to change the active editing tool.
* Fixed a bug that prevented you from editing the Selection Start, Selection End, and Selection Length boxes on a data window when using SMPTE Drop time.
* Fixed a bug that prevented the SMPTE: Play at Time trigger in the Playlist from working.
* Fixed a bug that could prevent Sound Forge from removing temporary files, incorrectly displaying the Crash Recovery dialog the next time you start the application.


Notable fixes/changes in Version 10.0b

* When applying effects to a selection that includes the beginning or end of a file, automatic crossfades are no longer applied to the beginning or end of the file.
* Fixed a bug that could cause a crash that could occur when rendering to AVI format using templates copied from Vegas 8.
* Fixed an issue that caused the OHCI Compliant IEEE 1394/DV external monitor device to be unavailable in the Japanese version of Sound Forge.
* Fixed a bug that prevented audio from being rendered when using Windows Media Video templates after clearing and reselecting the Include audio check box.
* Fixed a bug that prevented Sound Forge from reading command markers saved in Windows Media files created with earlier versions of Sound Forge.
* Fixed a bug that prevented some VST plug-ins (such as EnergyXT and Delphi VST Project) from being used in Sound Forge.
* Fixed a bug that could cause incorrect previews when mixing a mono source to a multichannel destination.
* Fixed a bug that could occur when attempting to save .wav files in CCITT-ulaw format.
* Fixed a bug that caused real-time preview to stop after 10 seconds when using time-altering plug-ins.
* Fixed a bug that could cause the Paragraphic EQ plug-in to produce distorted audio when using the Remove very low and inaudible frequencies below 20 Hz preset.
* Fixed a bug that could cause incorrect previews when applying effects to events with individual channels selected.


Notable fixes/changes in Version 10.0a

* You can now edit samples in musical instrument files. Select the sample you want to edit, and then choose Edit > Event > Edit to open the selected sample in a new data window. After editing, you can save your changes back to the musical instrument file or to a different format.
* Disc-at-once workflow improvements:
o Audio moves with CD tracks when dragging CD tracks with the Edit tool.
o CD tracks move with events when dragging events with the Event tool.
o CD Tracks can now be locked to audio/events using Options > Lock Audio and CD Tracks.
* Added automation support to the élastique Timestretch plug-in.
* You can now edit the Original Tempo setting in the élastique Timestretch plug-in.
* Scrollbars have been added to the Plug-In Chainer.
* When you have data windows maximized, the window title is now italicized during playback to indicate which window is playing.
* Improved AAC file support.
* Fixed a bug that prevented Sound Forge Pro from opening or saving MPEG-4 audio when QuickTime 7.6.4 is installed.
* Fixed a bug that could cause corruption in Broadcast Wave Format metadata.
* Fixed a bug that prevented the waveform from being displayed properly within a smooth fade-in curve when zoomed out.
* Fixed a bug that could cause the élastique Timestretch plug-in to crash on 32-bit PCs that do not support SSE2.
* Fixed a bug that could cause markers to shift after using the iZotope 64-bit SRC plug-in.
* Fixed a bug that prevented read-only project files (*.frg) from opening properly.
* Fixed a bug that could cause Save to truncate tailing silence in certain scenarios.
* Fixed a bug that prevented Mix/Replace from displaying the entire mixed result.
* Fixed a bug that could cause short clicks at the end of certain preview operations.


What's new in version 10.0

* Event-based editing.
* Disc-at-once CD burning.
* Enhanced timestretch and pitch shifting with the élastique Timestretch plug-in.
* Support for processing musical instrument files (.dls, .sf2, .gig).
* The Global media cache setting on the Editing tab of the Preferences dialog allows you to reserve RAM for media recently read from or written to disk.
* Metadata windows.
* Floating window docks.
* Enhanced Broadcast Wave Format (.bwf) support.
* Enhanced window layout management — save, recall, and share custom window layouts.
* Tabbed browsing for maximized data windows.
* iZotope MBIT+ Dither bit-depth conversion and 64-Bit SRC sample rate conversion.
* Resonant Filter plug-in.
* Custom selection grid lines.
* You can now set default fade types for effects on the Editing tab in the Preferences dialog.


Notable fixes/changes in version 9.0e

* Fixed a bug that could cause the Wave Hammer and Acoustic Mirror plug-ins to revert to Demo mode.
* Fixed a bug that caused the Cut and Copy toolbar buttons to be unavailable after making a selection.
* Fixed a bug that caused the Loop Tuner window to ignore vertical zooming and panning in the data window.


Notable fixes/changes in version 9.0d

* The Loop Tuner window has been reimplemented an independent tool window.
* Added support for LPEC files imported from Digital Voice Editor software.
* Added support for WAV files up to 4 GB. Select the Allow Wave renders up to 4 GB check box on the General page of the Preferences dialog to enable support.
* Several Mix/Replace improvements have been implemented:
o Envelopes are now drawn when performing drag-and-drop mixes to indicate mix and fade-in and fade-out levels.
o If a selection exists in your destination data window, the selection is now preserved after mixing sound data.
o Markers are now added at the correct positions when you perform mixes with Options > Paste Events turned on.
o The end of the file is now used as a snap point when performing drag-and-drop mixes.
o A new setting has been added to the Editing tab in the Preferences dialog. Select the Auto-crossfade Mix with selection check box if you want the Fade In and Fade Out settings for the Mix tool to pay attention to the destination selection and file length when mixing between files.
* You can now hold Ctrl while dragging in a data window to switch to the Magnify tool temporarily (as in Sound Forge 8.0). Select the Allow Ctrl+drag style zoom in data windows check box on the General tab of the Preferences dialog to enable this behavior.
* Toggling a selection (using the S orkey) now restores channel selection.
* The Lock Loop/Region Length command is now honored when multiple markers or regions are selected.
* A bug has been fixed that could cause black frames/silence when overwriting an open MPEG file.
* A bug has been fixed that could cause gapping when playing from the Plug-in Chainer and positioning the cursor if Options > Seek Cursor on Playback was not selected.
* When selecting up to a marker that occurs on the last sample of a file, the last sample is now included in the selection.


Notable fixes/changes in version 9.0c

* Fixed a bug that would mix the wrong source when performing drag-and-drop mixing.
* Fixed a bug that could prevent phase and mono-compatibility meters from working when no channel was assigned to the sound card's first ports.
* Fixed a bug that would select the wrong region after a mix operation.
* Fixed a bug that could cause erroneous data to be displayed in the Statistics window.
* Fixed a bug that prevented Ctrl+Shift+D (Set Selection) and Ctrl+G (Go To) from working when a processing dialog was open.


Notable fixes/changes in version 9.0b

* An Update loop bar on Mark In/Out check box has been added to the Editing tab in the Preferences dialog
- Select this check box if you want want to update the loop bar in a data window when you mark the beginning or end of a selection.
- When the check box is cleared, the loop bar isn't updated until after you've marked both ends of the selection.
* A Seek Cursor on Playback command has been added to the Options menu. When this command is selected, playback will restart when you position the cursor.
* The keyboard shortcut for saving and recalling views has changed. The new shortcuts are Ctrl+Shift+<number> to save a view and Ctrl+<number> to recall a view.
* You can now press the 0-9 keys (not numeric keypad) to move the cursor to the corresponding marker or select the corresponding region.
* The FLAC file format plug-in has been added to allow you to open and save FLAC files.
* Little-endian AIFF files are now supported.
* Meters now stretch to fit their windows.
* Fixed a bug in Spectrum Analysis when Real Time Monitoring is enabled.
* Fixed a bug that could cause Sound Forge to crash when dragging selection to the desktop when Kjaerhus automated effects exist in the chain.
* Fixed a bug that prevented Crossfade Loop from previewing correctly.
* Fixed a bug that could cause a crash when undoing and repeating a Mix operation.
* Fixed a bug that could corrupt Audio preferences when the Windows Classic Wave Driver was not available.
* Fixed a bug that prevented you from changing the sample rate of a new or empty data window.
* The Mix/Replace dialog now preserves the previous preset.
* Fixed a bug that could cause Process > Reverse to insert silence in certain cases.
* Fixed a bug that prevented Mark In/Out from working during playback.
* Fixed a bug that prevented audio plug-ins from inserting tails.
* Automated plug-ins in the Plug-In Chainer window now reflect the cursor position.
* Fixed a bug that caused the Normal Zoom preference to be ignored.
* Fixed a bug that could cause the Video Strip to lose frames at different zoom ratios.
* The Lock Length button in the Normalize dialog now updates properly after undo.
* Tempo is now maintained when the ruler format is changed.
* Loop pre-roll is now applied when dragging the start of a selection.
* Playback no longer jumps with Scroll Playback turned off.
* Various improvements for ASIO devices.


Notable fixes/changes in version 9.0a

* A Force loop bar to match selection check box has been added to the Editing tab in the Preferences dialog
- Select this check box if you want the loop region to always match the current time selection. Clicking to position the cursor in a data window will clear the loop region.
-Clear the check box if you want to be able to position the cursor without clearing the loop region.
* A bug has been fixed that prevented the Normal Rate control on the scrub control from working correctly.
* Markers are now navigable when copied to a new data window.
* In Windows Vista, VST plug-ins now load properly when User Account Control (UAC) is turned off on a local administrator account.
* Devices are no longer automatically disabled when no channels are assigned to them.
* A bug has been fixed that prevented MIDI triggers from working correctly.
* A bug has been fixed that prevented OGG files from opening properly.
* A bug has been fixed that caused operations on multichannel Windows Media files to fail.
* An error in the documentation has been corrected: Alt+L creates a sample loop without displaying the Edit Sample dialog; Alt+Shift+L creates a sample loop and displays the Edit Sample dialog.
* Several bugs relating to the cut, copy, and paste functions have been fixed.
* Several bugs relating to playback and playback buffering behavior have been fixed.
* A bug has been fixed that caused the Statistics tool to report inaccurate RMS levels has been fixed.
* A bug has been fixed that prevented some scripts from working properly with multichannel audio.
* VST plug-ins that support more than two channels are now allowed. Only selected channels will be processed. If the number of inputs or outputs does not match the number of channels selected, missing inputs will be replaced with silence, and extra outputs will be discarded.


Sony Creative Software Delivers New Sound Forge 9 Professional Digital Audio Production Suite
Sound Forge 9 Provides Powerful New Tools for Creating And Editing Stereo And Multichannel Digital Audio Files
Monday, April 09, 2007

MADISON, WI � Sony Creative Software, a leading provider of professional video and audio-editing software applications, today announced an upgrade to their Sound Forge� professional digital audio editing application to version 9. The industry-leading Sound Forge software has been a tool of choice among media professionals for more than a decade and is now the cornerstone application in their new digital audio production suite, which provides users with all of the essential tools for recording, editing, enhancing, processing, and encoding digital audio along with the capabilities to create and burn Red Book standard audio CDs.

Sound Forge 9 software contains a wide range of new features including multichannel audio support, which allows users to edit, process, and record multichannel audio files. Also new are workflow enhancements such as drag-and-drop editing between channels, and new wet/dry mix and crossfade options for effects. Additionally, Sound Forge 9 software provides new tools for audio analysis including phase scopes, mono compatibility meters, and multichannel-capable spectrum analysis. Other new features include channel and hardware meters, multichannel Windows Media format support, and Dolby� Digital AC-3 export. In addition to supporting Windows XP, Sound Forge 9 and CD Architect 5 software are now compatible with the new Microsoft� Windows� Vista� operating system.

The new Sound Forge 9 audio production suite also includes nearly $700 of additional software; CD Architect�, Noise Reduction, and the Mastering Effects Bundle powered by iZotope�.

* CD Architect 5
CD Architect software is a professional mastering and layout tool for burning Red Book audio CDs. With CD Architect software, PQ editing is fast and intuitive. This application is everything users need for precise control over details such as pause times, fades, index markers, and time and track manipulation. Users can master audio by applying over 20 real-time DirectX� effects to events, and perform seamless disc-at-once CD burning

* Noise Reduction 2
Users can give new life to audio from LPs, cassettes, CDs, MP3s, and more with Noise Reduction 2 software. This collection of audio plug-ins includes Noise Reduction, Audio Restoration, Click and Crackle Removal, and Clipped Peak Restoration. Users can apply these plug-ins to fix common audio problems such as tape hiss, camera hum, clicks, and pops. Additionally, users can easily recondition old tracks and vinyl, problem recordings, and even damaged audio.

* Mastering Effects Bundle powered by iZotope
Sound Forge 9 software includes the new Mastering Effects Bundle, powered by iZotope, makers of world-class audio mastering tools. This powerful bundle includes four professional audio plug-ins: Mastering Reverb, Multiband-Band Compressor, the IRC Limiter loudness maximizer, and the Analog EQ parametric equalizer.

"Sound Forge has long been relied upon by the top production talent in the music industry," said Mark Ethier, CEO of iZotope, Inc. "By combining our expertise and success in mastering technology with Sony's award-winning audio processing platform, we feel this release provides the ultimate in precision and quality for audio professionals in modern media production."

Access to Sony Music Studios Engineers

Sound Forge 9 users can also now take advantage of a new partnership with Sony Music Studios Internet Mastering Services (SIM). This new feature allows Sound Forge 9 users to have their songs professionally mastered by the same engineers who work on the biggest projects in the music industry. Sound Forge 9 users can link to SIM directly from inside the application and easily upload songs for mastering. For a limited time, Sound Forge 9 users will receive one song mastered at no charge if they master one or more songs. To learn more, visit www.SonyMusicSIM.com.

"As an industry leading software application, Sound Forge 9 is the ideal component to our service and it creates a unique opportunity for users of every caliber to have their songs professionally reviewed and mastered," said Brian McKenna, Sony BMG vice president of audio operations and marketing. "This partnership provides Sound Forge 9 users with the unique experience of having their songs enhanced by the best professional audio engineers in the music industry and we are pleased to team with Sony Creative Software to make this happen."

The new Sound Forge 9 audio production suite will be announced and available at NAB 2007, taking place April16-19 in Las Vegas, NV.


Notable fixes/changes in version 8.0d
* Support has been added for opening and rendering ATRAC3�, ATRAC3plus�, and ATRAC Advanced Lossless� files.
* A bug has been fixed that could cause Sound Forge to crash when bypassing certain plug-ins using automation envelopes.
* A bug has been fixed that could cause Sound Forge to crash when starting the Batch Converter script if the current file had not yet been saved.
* A bug has been fixed that could cause Sound Forge to crash when running scripts that use markers in a media file and attempt to close the media file via the script.
* A bug has been fixed that could prevent you from dragging regions from the Regions List window to the workspace or to an empty data window.
* A bug has been fixed that could cause Sound Forge to freeze when starting playback on some systems.
* Improvements have been made to resolve issues with certain VST effects.
* An issue has been fixed that could cause some VST effects to unexpectedly revert to their default settings.
* A bug has been fixed that caused preset labels in the Mix, Crossfade, and MIDI Trigger dialogs to display incorrect settings.
* A bug has been fixed that prevented arrow keys from drawing straight lines with the Pencil tool when holding the left mouse button.
* A bug has been fixed that caused recording to stop prematurely when recording 88.2 kHz audio.
* A bug has been fixed that prevented you from undoing sample-rate changes made via the status bar.
* A bug has been fixed that caused file lengths to be displayed incorrectly in the Explorer window.
* A bug has been fixed that could cause lengths to be displayed incorrectly in the Undo/Redo History window.
* A bug has been fixed that could cause Insert Silence to display incorrect time values in the Batch Converter.
* A bug has been fixed that caused the Post-roll setting from Preferences > Previews to be ignored.
* Various issues with the Auto Trim/Crop function have been resolved.
* A bug has been fixed that caused the Markers to Regions command to fail if a selection existed in a file.


Notable fixes/changes in version 8.0c
* A bug has been fixed that could cause ASIO devices to stop working after installing the Sound Forge 8.0b update.
* A bug that affected rendering and reading of large AIF files has been fixed: 16-bit, 44.1 kHz stereo AIF renders are now limited to approximately 03:22:53 of audio (536,870,909 samples); 24 bit, 96 kHz stereo renders are now limited to approximately 01:02:08 of audio (357,913,940 samples); the largest file that can be rendered as AIF is approximately 2GB in size. Sound Forge 8.0c will continue to load files created with previous releases that exceed these limits, though other applications may fail to load them.
* A bug has been fixed that could cause problems reading some VOX or IVC files.
* General improvements have been made to scripting and the Batch Converter script. When developing scripts, be sure to use the latest version of the scripting SDK.


Notable fixes/changes in version 8.0b
* A problem with punch-in recording from the Record Remote dialog has been fixed.
* VST plug-in scanning has been improved.
* A bug has been fixed that could cause DirectX and VST plug-ins to remain in the FX Favorites menu after removing or hiding the plug-ins.
* A bug in the Multi-Band Dynamics dialog has been fixed.
* The Set To command on the envelope point shortcut menu in the Graphic Fade dialog now works correctly.
* A bug has been fixed that could prevent you from editing two files with the same file name simultaneously.
* A bug has been fixed that could cause problems with updating meters displayed in plug-in windows.
* A bug has been fixed that could cause the following message to be displayed on startup on systems that included some Adobe applications: "This application has failed to start because PRM.dll was not found. Re-installing the application may fix this problem."
* A bug has been fixed that could cause processing jobs in the Batch Converter to fail when the Same as source radio buttons are selected.
* A bug has been fixed that prevented Japanese text from being saved with scripts.
* A bug has been fixed that prevented audio preview when using Echo Audio devices with PureWave or default Wave settings.
* A bug has been fixed that could prevent some commands from being mapped to custom keyboard shortcuts.
* Each Open dialog now saves its own most recently used folder list.
* Markers and regions are now saved correctly with .ogg files.
* A problem has been fixed that could prevent CD drives from being recognized on some systems.


Notable fixes/changes in version 8.0a
* A bug has been fixed that could prevent the Envelope effect from working correctly.
* A bug has been fixed that could prevent stereo-to-mono conversions from working correctly when using the Channel Converter.
* A bug has been fixed that could prevent synthesis from working correctly when starting with an empty data window.
* A bug has been fixed that prevented the play meters from updating correctly when playing AIFF files.
* A bug has been fixed that could cause corrupted playback when previewing AIFF files from the Open dialog.
* A bug has been fixed that could cause the Plug-In Chainer to lose some of its settings when switching between data windows.
* A bug has been fixed that caused the Repair > Copy Other Channel function to fail if no selection existed in a data window.
* A bug has been fixed that prevented the Find function from updating the cursor position.
* A bug has been fixed that caused the Play at Cutlist command to begin playback at the beginning of the file.
* An issue has been resolved regarding preview of selections through plug-in chains that contain automation.
* Several improvements have been made regarding VST effect preset handling.
* A bug has been fixed that could cause MP3 file lengths to be reported incorrectly.
* Various recording issues have been fixed involving input monitoring, DC Offset, and the potential for gapping when you switched away from the Sound Forge window during recording.
* The Input Monitor check box has been moved from the Preferences dialog to the Record dialog.
* A Record Buffering slider has been added to the Audio page in the Preferences dialog.
* A bug has been fixed that could cause your audio driver model from ASIO to MS Mapper when opening a file in Sound Forge from a Vegas or ACID window.
* Various enhancements have been made to make playback smoother and refine Audio Event Locator and scrubbing behavior.
* The Subject box on the Summary page of the File Properties dialog has been replaced by the Artist box. Subject is still available on the Extended Summary dialog.
* A bug has been fixed that could cause changes to ACID metadata to be discarded.
* General fixes have been made to make scripting and the Batch Converter script more robust.
* ACID metadata � including the ACID track type � is now accessible via scripting.


Sound Forge 8
New! VST plug-in effect support
New! Includes CD Architect 5.2 with CD Text support
New! Direct file export to CD Architect software
New! Application scripting
New! Script editor window
New! Batch converter functionality
New! Audio scrubbing tool
New! JKL keyboard commands for scrub
New! Customizable keyboard mapping
New! Windows XP theme support
New! Save paths in rendered media
New! ASIO� driver support
New! Updated Regions List and Playlist windows
New! Real-time editing of fields
New! List sorting
New! Flash (.swf) format import
New! Additional HD video options


Notable Changes/Fixes in Version 7.0b

* A bug has been fixed that caused the Explorer window to lose its Favorites settings if the list was too long. Favorites are now saved in the following file: C:Documents and Settings<username>Application DataSonySound Forge7.0ExplorerFavorites.txt. The file is saved whenever you close the Explorer window or exit the application. You can copy the file to different computers or user accounts to migrate Favorites settings.

To see this file, you must have the Show hidden files and folders radio button selected on the View tab of the Folder Options Control Panel.
* A bug has been fixed that could cause excessive CPU usage when playing back or zooming files saved using the Windows Media Audio Lossless codec.
* ADPCM formats for IVC, NeXT/Sun, SD1, and VOX files will now build proxy files (.sfap0) when opened. Use of a proxy file will prevent glitching when you seek through the files during playback (these formats do not support seeking natively).
* The QuickTime file format plug-in now properly checks the path length when you render QuickTime files. QuickTime files are limited to a maximum of 51 characters.
* A bug has been fixed that caused inaccurate Undo/Redo history information when multiple files were created from the same source file.
* Timed recording settings now persist when you close and reopen the application (to record the timer events, the application must be running and recording must be armed in timer mode).
* Threshold-based recording will now properly display the Time Recorded value when using a prerecord buffer.
* Markers placed during recording when using a prerecord buffer will now be placed at the correct locations when you stop recording. In previous versions, your markers would be added to the prerecorded buffer.
* Prerecord buffer settings now persist when you close and reopen the application.
* A bug has been fixed that caused metadata�such as timecode and tape name�to be stripped when files created in Sony Video Capture were edited in Sound Forge software.
* A bug has been fixed that caused sample loop markers to be off by one sample in AIFF files.
* A bug that could cause AIFF files to produce noise when saved as MP3 has been fixed.
* Workspace (.sfw) files created in Sound Forge v6.0 now open correctly.
* Markers and regions now move more predictably when a plug-in changes the length of your audio data.
o When a plug-in is applied from the DX Favorites menu, markers are not moved if the input and output length match and no tail is created.
o When a plug-in is applied from the DX Favorites menu, markers beyond the selection are moved if the plug-in creates a tail and the Real-Time Preview Configuration window is set to insert the tail data.
o When a plug-in is applied from the DX Favorites menu, markers are scaled accordingly if the output from the plug-in is shorter then the input.
o When a plug-in is applied from the DX Favorites menu and the output is longer than the input, the full output is inserted in the file and downstream markers are scaled accordingly.
o When a plug-in is added from the Plug-In Chainer, markers and regions within the selection are not moved.
o If the output of the Plug-In Chainer is shorter than the input, markers beyond the selection are moved back as if data has been cut.
o If the output of the Plug-In Chainer is longer than the output, markers beyond the selection are moved downstream accordingly.
* A bug that caused the Graphic Dynamics plug-in to report inaccurate Ratio and Threshold settings has been fixed.
* A bug has been fixed that caused files saved as .raw audio to ignore the selected Big-endian or Little-endian setting.
* A bug that could cause a crash when applying the Pitch Bend plug-in to a mono file has been fixed.
* A bug has been fixed that prevented Preview on External Monitor functionality from working correctly with some PAL DV devices.
* Zoom Out Full and Sync Graphs commands now work correctly in the Spectrum Analysis sonogram mode.
* When you're viewing a stereo file, the windows in the sonogram mode can have different zoom levels unless Sync Graphs is selected.
* Display range settings from the Spectrum Settings dialog are now applied in normal or sonogram mode.
* A bug has been fixed that could cause the spectrum graphs of stereo file's channels to be displayed at different sizes.


Notable Changes/Fixes in Version 7.0a

* A bug has been fixed that caused the Explorer window to lose its Favorites settings if the list was too long. Favorites are now saved in the following file: C:Documents and Settings<username>Application DataSonySound Forge7.0ExplorerFavorites.txt. The file is saved whenever you close the Explorer window or exit the application. You can copy the file to different computers or user accounts to migrate Favorites settings.

To see this file, you must have the Show hidden files and folders radio button selected on the View tab of the Folder Options Control Panel.
* An ExpressFX Audio Restoration plug-in has been added to help you remove surface noise from recordings.
* Export to Net MD and Export as MP3 to CLI� commands have been added to the File menu to allow you to export your audio files to a Net MD� device or a CLIə handheld.
* Various improvements have been made to the Spectrum Analysis window: performance has been improved, frequency labeling on the x-axis is clearer, multiple slices are now displayed in alternating colors, and snapshot toolbar buttons display information about the audio stream and selection saved in the snapshot.
* Effect automation envelopes can now be edited from the plug-in interface, and ToolTips display envelope names on hover.
* A new setting has been added to the File Preferences tab. Select the Always proxy compressed formats check box if you want to create an uncompressed proxy (.sfap0) file when you open a compressed file format. Selecting this check box can improve performance on slower computers or for formats that cannot be decompressed quickly for real-time playback.
* The MP3 plug-in has been revised to allow you to encode dual-channel and joint stereo MP3 files.
* A bug has been fixed that could cause Sound Forge to crash when clicking in the Regions List or Playlist windows with no open data windows.
* A bug that could cause CPU utilization to reach 100% during normal playback has been fixed.
* A bug has been fixed that caused peaks to be rebuilt unnecessarily after extracting audio from a CD.
* A bug has been fixed that could cause problems with undoing edits past the point where the Save As command was used.
* If you open a Sound Forge project file (.frg) on a computer that does not have all the audio plug-ins used by the project, undo/redo information for the missing plug-ins will now be removed. In Sound Forge 7.0, you were able to undo actions only to the point at which a missing plug-in was last referenced in the project.
* A bug that prevented metadata commands from being saved to RealMedia 9 files has been fixed.
* A bug that prevented DBCS characters from displaying on the Summary tab of the Properties dialog has been fixed.
* A bug has been fixed that could cause overlapping or adjacent timer events to be missed when using the Automatic: Time recording method.
* A bug that caused the Review pre/post-roll controls in the Record dialog to be available in recording modes that do not support pre/post-roll has been fixed. The controls are available only in Punch-In and Automatic retake modes:
o In Punch-In mode, you can review takes with pre- and post-roll.
o In Automatic retake mode, the post-roll control is unavailable.


What's New in Version 7.0

* An Explorer window with drag-and-drop support for pasting, mixing, or crossfading files or regions.

* Integrated, dockable Spectrum Analysis window (not available in Sound Forge Audio Studio).
* Automated audio recording (not available in Sound Forge Audio Studio).
* Prerecord buffer for normal and threshold-based recording.
* VU meters for monitoring playback and recording levels (not available in Sound Forge Audio Studio).
* Clip detection and marking (not available in Sound Forge Audio Studio).
* Improved fade curves in the Graphic Fade, Envelope, Pan/Expand, Pitch Bend, and FM Synthesis dialogs.
* Sound Forge project files.
* Undo past save.
* Effect automation using envelopes, including volume and panning plug-ins (not available in Sound Forge Audio Studio).
* Compressed files will now preserve their settings when you click the Save button. In Sound Forge 6.0, you had to use the Save As dialog and choose a file format template. This is currently implemented for PCA, OGG, and WMA 9 files.
* Sound Forge creates proxy files (.sfap0) only for DV interleaved audio.
* Filtered noise, white noise, pink noise, and brown noise generators in the Simple Synthesis and FM Synthesis dialogs.
* An End Frequency control in the Simple Synthesis dialog to make quick work of sweeping a frequency range.
* Support for 24-fps, progressive-scan (24p) DV video files.




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