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Complete Version history / Release notes / Changelog / What's New for Adobe Animation
October 2023 release (version 24.0)
Native Apple Silicon Support
Take full advantage of the Apple silicon chipset now in Animate and witness significant performance gains in Application launch, Timeline playback, File saving, and much more.
Scale_Parent_297_176
Sleek user interface
Enjoy the all-new sleek user interface and have a lot more real estate to orchestrate your animations than ever.
Scale_Parent_297_176
Reset warped asset
Reset all the warped pins with one click and experiment pose creation with ease.
October 2022 release (version 23.0.0 )
Scale_Parent_297_176
Envelope Deformer
Create unique poses really quickly using the new Envelope deformer. It helps to deform a given vector or bitmap warped object around its edges using the familiar Bezier handles.
Scale_Parent_297_176
Flexi Bones
Create bones for non linear character poses with ease using the new Flexi bones. You can now draw and deform Flexi bones using Asset warp tool just the way your draw and modify any bezier curves with the Pen tool.
Scale_Parent_297_176
Rig Edit Mode
Use the new Rig Edit Mode to add or modify the rig structure on a base shape without deforming it and map the changes back on the deformed poses across keyframes.
Scale_Parent_297_176
Warped Objects in Library Panel
Warped objects are now available in the Library panel with asset management capabilities like renaming, organizing it in a folder, etc., for better production control.
December 2021 release (version 22.0.2)
Last_Frame_Thumbnail
Modern Rigging
Leverage the modern rigging capabilities to setup rigs, add poses and tween them to create life-like animations with ease.
Animate 2022 (version 22.0.2)
[winOS] Context menu with options like Run Script, Format Code, Comment selection etc do not appear in script documents
[winOS] Actions panel is not getting closed on pressing F9 key.
Objects on the child layer retain the tween even after removing the animation in the parent layer when Propagate Scale, Skew, and Flip is ON.
October 2021 release (version 22.0)
New feature enhancements
Scale_Parent_297_176
Enhanced Parenting
Propagate the scale, skew, flip transformations now in addition to translation and rotation in parenting.
June 2021 release (version 21.0.7)
Top new features and enhancements
Last_Frame_Thumbnail
Last Frame
Now orchestrate your animations by selecting a frame subset of a graphic symbol for looping using the first and last frame options.
Paint Fills only
Use our enhanced paints fill option to quickly add shading to your characters.
October 2020 release (version 21.0)
Top new features and enhancements
Assets panel
Assets Panel
Use Assets panel to create cool animation with preloaded assets and customize them.
Social share
Social share
Share your animations on YouTube channel within Animate.
publish
Quick publish
Publish your animation to video, animated GIF, or HTML5 canvas formats, seamlessly.
Improvised Timeline
Timeline and symbol enhancements
Customize your timeline tools and explore the new symbol options to make the most out of it.
Advanced rigging
Advanced rigging (Beta)
Character rigging is made easier with auto and manual mapping.
June 2020 release (version 20.5)
Top new features and enhancements
Keyframe
Auto Keyframe
Add keyframes automatically and switch to an effortless scene creation.
Assets panel
Assets panel
Export, import, and reuse assets to build a new animation.
Quick share
Quick social share
Now, share your animations on twitter with Animate.
Timeline
Hands-on tutorial creator
Create your own hands-on tutorials by following simple steps.
Properties panel
Selective texture publishing
Enjoy faster canvas publishing and reduced output file size.
Learn what's new in the April 2020 release of Animate (version 20.0.3)
New blend modes support in Canvas
With the latest release, you can use Darken, Multiply, Lighten, Screen, Overlay, Hard, Light, and Different blend modes in HTML5 Canvas document besides Add and Normal. Blending allows you to create unique effects by blending the colors in overlapping movie clips.
For more information, see Applying Blend Modes.
Blend mode in HTML5 Canvas
Blend mode in HTML5 Canvas
Stream and split audio support for Canvas
The new version of Animate brings stream and split audio support to HTML5 Canvas documents. Stream Sync sound settings synchronize the audio and animation during authoring and publishing as closely as possible. Now, you can also split the stream audio embedded on the timeline using the Split Audio context menu. Split Audio enables you to pause the audio when necessary and resume the audio from where it was stopped at a later frame on the timeline.
Note:
The feature is available only for sounds used on the main Timeline.
Stream audio option
Stream audio option
Enhanced video export
Animate's enhanced video export brings you back the option of exporting a video for a specific duration independent of the Timeline duration. Also, you can now specify the Start time at which the video export begins and generates the video for specified duration. This way, you can export any portion of your animation as a video.
Time option in export video
Time option in Export Video
Windows Ink (Beta) support
The latest update of Animate introduces Windows Ink (Beta) on Windows, a Tablet Input option that uses the inherent OS capabilities to improve drawing experience. In addition, Windows Ink (Beta) supports more graphic tablets and devices such as surface pro and two-in-one laptops. Go to Edit > Preferences > Drawing to choose the Table Input that best suits your drawing needs.
Note:
The changes in Tablet Input are applied once a document is created or opened after saving the Preference settings.
Application settings
Application settings
Performance and stability
We aim to provide you a stable and a performant product every release.
The new version delivers you up to four times faster canvas publishing and improved Timeline playback performance. Also, the upgrade includes bug fixes to improve application stability.
Animate 20.0
Learn what's new in the latest release of Animate.
User Interface
Redesigned user interface
Improved and enriched user interface for an immersive user-experience
Enhanced properties panel
Simplified Properties panel for ease and clutter-free experience
Personalize toolbar
Customize, group and use the tools to edit the characters with ease.
Modern Timeline
Unleash the new options for a hassle-free Animate experience
Hands-on tutorial
Learn to create animations in no time with easy to follow steps and tutorials.
Enhanced Video export
Explore the new settings and export video formats that are made simpler
New Fluid brushes
Enrich your drawing experience with this realistic and precise brush.
Home screen
Coming up with a New look and manageable home screen
Application settings
Switch to a user interface that ensures your comfort
Performance stability upgraded
Better stability performance, user experience, and enablement of smoother workflows
https://helpx.adobe.com/animate/using/whats-new/2020.html
Animate 19.2.1
The 19.2.1 update for Animate addresses issues with paste in place inside a drawing object or group.
Animate 19.2
Audio effects
Image handling improvements
Brush and eraser mirroring
Asset warping
Frame picker enhancements
Texture atlas enhancements
Google AMPHTML Ad (Beta)
File save optimization
Layer blend modes
Miscellaneous changes
Applies to: Adobe Animate
Last Published: April 3, 2019
Learn what's new in the April 2019 release of Animate (version 19.2)
audio_effects
Audio effects
Retain the audio effects when you split the audio which is imported.
image_handling_improvements
Image handling improvements
Export images with the right resolution by honoring original image settings and bypassing the optimization.
brush_mirroring
Brush and eraser mirroring
Synchronize the nib shapes and sizes for Brush and Eraser tools while sketching.
asset_warping
Asset warping
Enhanced asset warping now enables you to have better control over handles and the warp results.
frame_picker_enhancements
Frame picker enhancements
Work with multiple symbols and pin them in different Fame picker panels.
texture_atlas_enhancements
Texture atlas enhancements
Optimize your text atlas outputs. Get better control over your texture atlases with optimized output and by generating multiple bitmaps.
Google AMP
Google AMPHTML Ad (Beta)
Create performant, secure and beautiful AMP based ads directly with Animate.
Animate CC
Oct 15 2018
Asset sculpting
Create new poses faster for vector and raster content using handles on a shape to change the mesh. No need to redraw assets on every frame — just tween between poses and create animations.
Better control of layers
Animate between poses easily by organizing your assets in parent-child layers. When an object on the parent layer is moved, the child layer automatically moves with it.
Improved integration with After Effects
We’ve streamlined how you import animations into After Effects for compositing and adding special effects, so it’s faster and more accurate.
Auto lip-Sync powered by Adobe Sensei
Don’t waste time matching mouth poses to sound inflections. Our machine learning platform makes it happen automatically.
Improved texture publishing
When creating animations with texture-based content, you can work with vectors and then export them either as-is or as high-performing rasters for HTML5 platforms.
Add effects to layers
You can now add filters and tints to layers, play with in and out fades, depth of field, and more — all without changing objects on stage.
New start screen
We've made it easier for animators to get started quickly. Just choose the destination for your animation and we’ll help you with suggested preset formatting.
Export to GL Transmission format (beta)
You now have the flexibility to export your animations to this new standard glTF format.
VR authoring and publishing (beta)
Use your 2D skills to export 360 VR animations and create an immersive experience for virtual walk-throughs and more.
A better-looking interface
Animate UI has been updated using the Spectrum framework to make it as sharp and intuitive as our other Creative Cloud tools.
Support for MS Surface pen
Microsoft Surface users get the best performance and line quality possible now that the pen is natively supported.
And so much more
Also includes: Performance and management improvements, and more.
Animate CC (2017.5)
JUN 13 2017
New Ease presets
Create realistic motion faster by using new Ease presets to define the speed of your Classic and Shape tweens. You can also create custom Eases for Shape tweens.
Sprite sheet export
Move from game design to development faster by exporting texture atlases or sprite sheets from Animate CC to Unity and other platforms.
Component installation
Easily package, share, and install custom HTML5-based components using the Add-ons mechanism.
Better brush performance
Sketch faster and get higher-quality lines now that you no longer have to wait for a brush stroke to smooth before creating the next one.
In-app notifications
Get helpful contextual hints and information about new and existing features as you work in the app.
And so much more
Also includes: Adobe AIR runtime updates, AuthPlayer updates, and more.
Animate CC (2017.1)
JAN 30 2017
Better viewing with HiDPI support
See icons and text in ultra-sharp detail with more pixels displayed on your screen. Animate CC automatically optimizes your settings for HiDPI monitors.
Frame picker enhancements
Now it’s easier to re-use art assets multiple times to adjust fine movements, like mouth and hand poses. Automatically filter frames based on criteria such as keyframe, all frames, and more.
Support for Global JavaScript and third-party JavaScript libraries
Get the flexibility you need to use JavaScript code that applies to all frames in an animation. Also, now you can use the latest JavaScript libraries for animation from within the Animate UI.
Animate CC (2017)
NOV 02 2016
Integrated virtual camera
Use the built-in V-Cam to pan and zoom in and out on your animations just like you would with a video camera. The V-Cam also lets you add tints and filters.
See how it works ›
Reusable components
Now it’s quick and easy to add and reuse common components such as video players, buttons, and carousels to your HTML5 Canvas documents.
Vector brush improvements
Create and share custom brushes, convert pattern brushes to standard art brushes, and get more expressive with better pressure and tilt sensitivity.
Collaboration with CC Libraries
Collaborate simultaneously on animations with multiple team members. Share, modify and reuse entire animations, clips, or symbols via CC Libraries and place animations directly into InDesign and Adobe Muse.
See how it works ›
Easier export
Now it’s simple to share quick prototypes by exporting clips or excerpts as GIFs, JPEGs, or PNGs and sharing them on social media, in instant messages, emails, and texts.
Creative Cloud Assets improvements
Archive and restore all your assets stored in Creative Cloud, including the ones in your Creative Cloud Libraries, assets created with CC desktop products, and mobile projects.
Introducing Typekit Marketplace
Buy fonts from some of the industry’s biggest names and use them in your Animate projects. Typekit uses its font sync and web technologies to deliver your Marketplace fonts anywhere you need them.
And so much more
Also includes: the ability to stage enhancements, layers that can be published as independent SWFs, and more.
https://helpx.adobe.com/animate/using/whats-new.html
Animate CC (2015.2)
JUN 20 2016
Better collaboration with libraries
Control assets in read-only Creative Cloud Libraries so they can be used by team members, but not changed or deleted.
Updated Libraries panel
Find the assets you need faster with new filtered search of Adobe Stock and icons that make it easy to identify licensed Stock assets.
Enhanced brushes
New pattern brushes, vector brush smoothing, and tiling give you more expressive ways to draw right inside Animate.
See how it works ›
Graphic symbol thumbnails
Animate character details such as mouth and hands faster with thumbnail previews, which can be added directly to the Timeline.
Improved web publishing options
Projects published in HTML5 Canvas now support HiDPI and Retina displays. Advertisers can also create and publish HTML5 banner ads that expand when you click or hover over them.
Transparent layers
Skip manual workarounds and sketch on top of other layers right inside Animate.
Showcase your work with Adobe Portfolio
Now when you use Portfolio to show off your animations you can create custom landing and contact pages to better connect with viewers.
See how it works ›
And so much more
Also includes: Advanced PSD and AI import options, bitmap snapping, latest Flash player and AIR SDK integration, and more.
https://helpx.adobe.com/animate/using/whats-new.html
New features in Animate CC | February 2016 release
This release of Animate CC provides you the following features and enhancements. For more information about these features, see What's New for Animate CC | February 2016 release:
Creative Cloud Libraries
Adobe Stock integration for high-quality images, illustrations, and graphics
TypeKit support for HTML5 Canvas document type
New vector art brushes
Improvements to pencil and art brushes
Brush Library panel
Tagged Swatches
Custom templates for HTML5 Canvas documents
OAM publishing support for AS3, WebGL, and HTML5 Canvas documents
Publish text as outlines in HTML5 Canvas documents
Projector support
Stage scaling
Rotate your stage
Import SVG files
Enhanced drawing object bounding box
Video export to multiple resolutions
Contents scale proportionately to stage size
Enhanced Onion Skinning
HTML5 Canvas improvements
Flash Professional CC (2015)
JUN 15 2015
Lifelike animation with the Bone tool
Bring your characters to life with advanced kinematics. Link objects together and manipulate them in real time to create natural, dynamic movement. The Bone tool — back by popular demand.
Sprite-sheet export
Minimize the number of files in your project. Export the bitmaps in your HTML5 Canvas document as a single sprite sheet. Make the most of your animations in online ads and meet Interactive Advertising Bureau (IAB) guidelines.
Video import on Timeline
Import H.264 videos directly onto the Timeline to use as a guide layer.
Audio splitting
Split audio files directly on the Timeline to coordinate blank frames as you animate.
Brush at any scale
Zoom in or out. Your brush can now scale to match the stage size. No overgrown or microscopic brushes.
Save at lightning speed
Saving large files is faster than ever. No more waiting. Save your file and get right back to it.
HTML5 optimization
Publish HTML5 projects without the waste. No unused library items, keyframes, or assets. Drastically optimize your finished projects.
iOS 64-bit support
Take full advantage of advanced 64-bit processing in iOS to create rich interactive apps.
Flash Professional CC (2014.1)
OCT 06 2014
Expanded WebGL support
Publish fully interactive animations — with scripting and audio — to the WebGL format. They can run in modern browsers without Flash Player and take advantage of GPU-accelerated hardware.
Custom brushes
Create your own brushes to get the ideal shape, angle, and flatness. Save them to use again, and access them across multiple computers thanks to Sync Settings in Creative Cloud.
SWF import
Back by popular demand: the ability to import SWFs into your projects as assets.
Animation guides
Control the scale transformation of an animated object to better customize its motion, and transform its color along the path of a motion guide.
Custom platform support
Thanks to a new SDK, developers can extend Flash Professional to add support for more formats.
And so much more
Also includes: Usability enhancements; the ability to publish Adobe AIR apps with a shared runtime; and the ability to publish apps for Intel x86–based Android devices. https://helpx.adobe.com/flash/using/whats-new.html
Adobe Flash CC
64-bit architecture
Enhanced and simplified UI
Full HD video and audio export
New code editor
Mobile testing over USB
Improved HTML publishing
Real-time drawing and live color preview
Timeline enhancements
Unlimited pasteboard size
Custom metadata
Sync Settings
Adobe Flash CS6
New support for HTML5
Leverage a new extension (available separately) to create interactive HTML5 content by building on core animation and drawing capabilities in Flash Professional. Export as JavaScript to target the CreateJS open source framework.
More about Toolkit for CreateJS
Sprite sheet generation
Export symbols and animation sequences to quickly generate sprite sheets that help improve the gaming experience, workflow, and performance.
Wide platform and device support
Reach Android™ and iOS devices by targeting the latest Adobe Flash Player and AIR runtimes.
Prepackaged Adobe AIR application creation
Create and deliver applications with a prepackaged Adobe AIR captive runtime. Streamline application testing and enable end users to run your content without additional downloads.
Adobe AIR mobile simulation
Simulate common mobile application interactions like screen orientation, touch gestures, and accelerometer to help speed up testing.
Stage 3D targeting
Turbocharge rendering performance by using direct mode to leverage the open source Starling Framework for hardware-accelerated 2D content.
Native Apple Silicon Support
Take full advantage of the Apple silicon chipset now in Animate and witness significant performance gains in Application launch, Timeline playback, File saving, and much more.
Scale_Parent_297_176
Sleek user interface
Enjoy the all-new sleek user interface and have a lot more real estate to orchestrate your animations than ever.
Scale_Parent_297_176
Reset warped asset
Reset all the warped pins with one click and experiment pose creation with ease.
October 2022 release (version 23.0.0 )
Scale_Parent_297_176
Envelope Deformer
Create unique poses really quickly using the new Envelope deformer. It helps to deform a given vector or bitmap warped object around its edges using the familiar Bezier handles.
Scale_Parent_297_176
Flexi Bones
Create bones for non linear character poses with ease using the new Flexi bones. You can now draw and deform Flexi bones using Asset warp tool just the way your draw and modify any bezier curves with the Pen tool.
Scale_Parent_297_176
Rig Edit Mode
Use the new Rig Edit Mode to add or modify the rig structure on a base shape without deforming it and map the changes back on the deformed poses across keyframes.
Scale_Parent_297_176
Warped Objects in Library Panel
Warped objects are now available in the Library panel with asset management capabilities like renaming, organizing it in a folder, etc., for better production control.
December 2021 release (version 22.0.2)
Last_Frame_Thumbnail
Modern Rigging
Leverage the modern rigging capabilities to setup rigs, add poses and tween them to create life-like animations with ease.
Animate 2022 (version 22.0.2)
[winOS] Context menu with options like Run Script, Format Code, Comment selection etc do not appear in script documents
[winOS] Actions panel is not getting closed on pressing F9 key.
Objects on the child layer retain the tween even after removing the animation in the parent layer when Propagate Scale, Skew, and Flip is ON.
October 2021 release (version 22.0)
New feature enhancements
Scale_Parent_297_176
Enhanced Parenting
Propagate the scale, skew, flip transformations now in addition to translation and rotation in parenting.
June 2021 release (version 21.0.7)
Top new features and enhancements
Last_Frame_Thumbnail
Last Frame
Now orchestrate your animations by selecting a frame subset of a graphic symbol for looping using the first and last frame options.
Paint Fills only
Use our enhanced paints fill option to quickly add shading to your characters.
October 2020 release (version 21.0)
Top new features and enhancements
Assets panel
Assets Panel
Use Assets panel to create cool animation with preloaded assets and customize them.
Social share
Social share
Share your animations on YouTube channel within Animate.
publish
Quick publish
Publish your animation to video, animated GIF, or HTML5 canvas formats, seamlessly.
Improvised Timeline
Timeline and symbol enhancements
Customize your timeline tools and explore the new symbol options to make the most out of it.
Advanced rigging
Advanced rigging (Beta)
Character rigging is made easier with auto and manual mapping.
June 2020 release (version 20.5)
Top new features and enhancements
Keyframe
Auto Keyframe
Add keyframes automatically and switch to an effortless scene creation.
Assets panel
Assets panel
Export, import, and reuse assets to build a new animation.
Quick share
Quick social share
Now, share your animations on twitter with Animate.
Timeline
Hands-on tutorial creator
Create your own hands-on tutorials by following simple steps.
Properties panel
Selective texture publishing
Enjoy faster canvas publishing and reduced output file size.
Learn what's new in the April 2020 release of Animate (version 20.0.3)
New blend modes support in Canvas
With the latest release, you can use Darken, Multiply, Lighten, Screen, Overlay, Hard, Light, and Different blend modes in HTML5 Canvas document besides Add and Normal. Blending allows you to create unique effects by blending the colors in overlapping movie clips.
For more information, see Applying Blend Modes.
Blend mode in HTML5 Canvas
Blend mode in HTML5 Canvas
Stream and split audio support for Canvas
The new version of Animate brings stream and split audio support to HTML5 Canvas documents. Stream Sync sound settings synchronize the audio and animation during authoring and publishing as closely as possible. Now, you can also split the stream audio embedded on the timeline using the Split Audio context menu. Split Audio enables you to pause the audio when necessary and resume the audio from where it was stopped at a later frame on the timeline.
Note:
The feature is available only for sounds used on the main Timeline.
Stream audio option
Stream audio option
Enhanced video export
Animate's enhanced video export brings you back the option of exporting a video for a specific duration independent of the Timeline duration. Also, you can now specify the Start time at which the video export begins and generates the video for specified duration. This way, you can export any portion of your animation as a video.
Time option in export video
Time option in Export Video
Windows Ink (Beta) support
The latest update of Animate introduces Windows Ink (Beta) on Windows, a Tablet Input option that uses the inherent OS capabilities to improve drawing experience. In addition, Windows Ink (Beta) supports more graphic tablets and devices such as surface pro and two-in-one laptops. Go to Edit > Preferences > Drawing to choose the Table Input that best suits your drawing needs.
Note:
The changes in Tablet Input are applied once a document is created or opened after saving the Preference settings.
Application settings
Application settings
Performance and stability
We aim to provide you a stable and a performant product every release.
The new version delivers you up to four times faster canvas publishing and improved Timeline playback performance. Also, the upgrade includes bug fixes to improve application stability.
Animate 20.0
Learn what's new in the latest release of Animate.
User Interface
Redesigned user interface
Improved and enriched user interface for an immersive user-experience
Enhanced properties panel
Simplified Properties panel for ease and clutter-free experience
Personalize toolbar
Customize, group and use the tools to edit the characters with ease.
Modern Timeline
Unleash the new options for a hassle-free Animate experience
Hands-on tutorial
Learn to create animations in no time with easy to follow steps and tutorials.
Enhanced Video export
Explore the new settings and export video formats that are made simpler
New Fluid brushes
Enrich your drawing experience with this realistic and precise brush.
Home screen
Coming up with a New look and manageable home screen
Application settings
Switch to a user interface that ensures your comfort
Performance stability upgraded
Better stability performance, user experience, and enablement of smoother workflows
https://helpx.adobe.com/animate/using/whats-new/2020.html
Animate 19.2.1
The 19.2.1 update for Animate addresses issues with paste in place inside a drawing object or group.
Animate 19.2
Audio effects
Image handling improvements
Brush and eraser mirroring
Asset warping
Frame picker enhancements
Texture atlas enhancements
Google AMPHTML Ad (Beta)
File save optimization
Layer blend modes
Miscellaneous changes
Applies to: Adobe Animate
Last Published: April 3, 2019
Learn what's new in the April 2019 release of Animate (version 19.2)
audio_effects
Audio effects
Retain the audio effects when you split the audio which is imported.
image_handling_improvements
Image handling improvements
Export images with the right resolution by honoring original image settings and bypassing the optimization.
brush_mirroring
Brush and eraser mirroring
Synchronize the nib shapes and sizes for Brush and Eraser tools while sketching.
asset_warping
Asset warping
Enhanced asset warping now enables you to have better control over handles and the warp results.
frame_picker_enhancements
Frame picker enhancements
Work with multiple symbols and pin them in different Fame picker panels.
texture_atlas_enhancements
Texture atlas enhancements
Optimize your text atlas outputs. Get better control over your texture atlases with optimized output and by generating multiple bitmaps.
Google AMP
Google AMPHTML Ad (Beta)
Create performant, secure and beautiful AMP based ads directly with Animate.
Animate CC
Oct 15 2018
Asset sculpting
Create new poses faster for vector and raster content using handles on a shape to change the mesh. No need to redraw assets on every frame — just tween between poses and create animations.
Better control of layers
Animate between poses easily by organizing your assets in parent-child layers. When an object on the parent layer is moved, the child layer automatically moves with it.
Improved integration with After Effects
We’ve streamlined how you import animations into After Effects for compositing and adding special effects, so it’s faster and more accurate.
Auto lip-Sync powered by Adobe Sensei
Don’t waste time matching mouth poses to sound inflections. Our machine learning platform makes it happen automatically.
Improved texture publishing
When creating animations with texture-based content, you can work with vectors and then export them either as-is or as high-performing rasters for HTML5 platforms.
Add effects to layers
You can now add filters and tints to layers, play with in and out fades, depth of field, and more — all without changing objects on stage.
New start screen
We've made it easier for animators to get started quickly. Just choose the destination for your animation and we’ll help you with suggested preset formatting.
Export to GL Transmission format (beta)
You now have the flexibility to export your animations to this new standard glTF format.
VR authoring and publishing (beta)
Use your 2D skills to export 360 VR animations and create an immersive experience for virtual walk-throughs and more.
A better-looking interface
Animate UI has been updated using the Spectrum framework to make it as sharp and intuitive as our other Creative Cloud tools.
Support for MS Surface pen
Microsoft Surface users get the best performance and line quality possible now that the pen is natively supported.
And so much more
Also includes: Performance and management improvements, and more.
Animate CC (2017.5)
JUN 13 2017
New Ease presets
Create realistic motion faster by using new Ease presets to define the speed of your Classic and Shape tweens. You can also create custom Eases for Shape tweens.
Sprite sheet export
Move from game design to development faster by exporting texture atlases or sprite sheets from Animate CC to Unity and other platforms.
Component installation
Easily package, share, and install custom HTML5-based components using the Add-ons mechanism.
Better brush performance
Sketch faster and get higher-quality lines now that you no longer have to wait for a brush stroke to smooth before creating the next one.
In-app notifications
Get helpful contextual hints and information about new and existing features as you work in the app.
And so much more
Also includes: Adobe AIR runtime updates, AuthPlayer updates, and more.
Animate CC (2017.1)
JAN 30 2017
Better viewing with HiDPI support
See icons and text in ultra-sharp detail with more pixels displayed on your screen. Animate CC automatically optimizes your settings for HiDPI monitors.
Frame picker enhancements
Now it’s easier to re-use art assets multiple times to adjust fine movements, like mouth and hand poses. Automatically filter frames based on criteria such as keyframe, all frames, and more.
Support for Global JavaScript and third-party JavaScript libraries
Get the flexibility you need to use JavaScript code that applies to all frames in an animation. Also, now you can use the latest JavaScript libraries for animation from within the Animate UI.
Animate CC (2017)
NOV 02 2016
Integrated virtual camera
Use the built-in V-Cam to pan and zoom in and out on your animations just like you would with a video camera. The V-Cam also lets you add tints and filters.
See how it works ›
Reusable components
Now it’s quick and easy to add and reuse common components such as video players, buttons, and carousels to your HTML5 Canvas documents.
Vector brush improvements
Create and share custom brushes, convert pattern brushes to standard art brushes, and get more expressive with better pressure and tilt sensitivity.
Collaboration with CC Libraries
Collaborate simultaneously on animations with multiple team members. Share, modify and reuse entire animations, clips, or symbols via CC Libraries and place animations directly into InDesign and Adobe Muse.
See how it works ›
Easier export
Now it’s simple to share quick prototypes by exporting clips or excerpts as GIFs, JPEGs, or PNGs and sharing them on social media, in instant messages, emails, and texts.
Creative Cloud Assets improvements
Archive and restore all your assets stored in Creative Cloud, including the ones in your Creative Cloud Libraries, assets created with CC desktop products, and mobile projects.
Introducing Typekit Marketplace
Buy fonts from some of the industry’s biggest names and use them in your Animate projects. Typekit uses its font sync and web technologies to deliver your Marketplace fonts anywhere you need them.
And so much more
Also includes: the ability to stage enhancements, layers that can be published as independent SWFs, and more.
https://helpx.adobe.com/animate/using/whats-new.html
Animate CC (2015.2)
JUN 20 2016
Better collaboration with libraries
Control assets in read-only Creative Cloud Libraries so they can be used by team members, but not changed or deleted.
Updated Libraries panel
Find the assets you need faster with new filtered search of Adobe Stock and icons that make it easy to identify licensed Stock assets.
Enhanced brushes
New pattern brushes, vector brush smoothing, and tiling give you more expressive ways to draw right inside Animate.
See how it works ›
Graphic symbol thumbnails
Animate character details such as mouth and hands faster with thumbnail previews, which can be added directly to the Timeline.
Improved web publishing options
Projects published in HTML5 Canvas now support HiDPI and Retina displays. Advertisers can also create and publish HTML5 banner ads that expand when you click or hover over them.
Transparent layers
Skip manual workarounds and sketch on top of other layers right inside Animate.
Showcase your work with Adobe Portfolio
Now when you use Portfolio to show off your animations you can create custom landing and contact pages to better connect with viewers.
See how it works ›
And so much more
Also includes: Advanced PSD and AI import options, bitmap snapping, latest Flash player and AIR SDK integration, and more.
https://helpx.adobe.com/animate/using/whats-new.html
New features in Animate CC | February 2016 release
This release of Animate CC provides you the following features and enhancements. For more information about these features, see What's New for Animate CC | February 2016 release:
Creative Cloud Libraries
Adobe Stock integration for high-quality images, illustrations, and graphics
TypeKit support for HTML5 Canvas document type
New vector art brushes
Improvements to pencil and art brushes
Brush Library panel
Tagged Swatches
Custom templates for HTML5 Canvas documents
OAM publishing support for AS3, WebGL, and HTML5 Canvas documents
Publish text as outlines in HTML5 Canvas documents
Projector support
Stage scaling
Rotate your stage
Import SVG files
Enhanced drawing object bounding box
Video export to multiple resolutions
Contents scale proportionately to stage size
Enhanced Onion Skinning
HTML5 Canvas improvements
Flash Professional CC (2015)
JUN 15 2015
Lifelike animation with the Bone tool
Bring your characters to life with advanced kinematics. Link objects together and manipulate them in real time to create natural, dynamic movement. The Bone tool — back by popular demand.
Sprite-sheet export
Minimize the number of files in your project. Export the bitmaps in your HTML5 Canvas document as a single sprite sheet. Make the most of your animations in online ads and meet Interactive Advertising Bureau (IAB) guidelines.
Video import on Timeline
Import H.264 videos directly onto the Timeline to use as a guide layer.
Audio splitting
Split audio files directly on the Timeline to coordinate blank frames as you animate.
Brush at any scale
Zoom in or out. Your brush can now scale to match the stage size. No overgrown or microscopic brushes.
Save at lightning speed
Saving large files is faster than ever. No more waiting. Save your file and get right back to it.
HTML5 optimization
Publish HTML5 projects without the waste. No unused library items, keyframes, or assets. Drastically optimize your finished projects.
iOS 64-bit support
Take full advantage of advanced 64-bit processing in iOS to create rich interactive apps.
Flash Professional CC (2014.1)
OCT 06 2014
Expanded WebGL support
Publish fully interactive animations — with scripting and audio — to the WebGL format. They can run in modern browsers without Flash Player and take advantage of GPU-accelerated hardware.
Custom brushes
Create your own brushes to get the ideal shape, angle, and flatness. Save them to use again, and access them across multiple computers thanks to Sync Settings in Creative Cloud.
SWF import
Back by popular demand: the ability to import SWFs into your projects as assets.
Animation guides
Control the scale transformation of an animated object to better customize its motion, and transform its color along the path of a motion guide.
Custom platform support
Thanks to a new SDK, developers can extend Flash Professional to add support for more formats.
And so much more
Also includes: Usability enhancements; the ability to publish Adobe AIR apps with a shared runtime; and the ability to publish apps for Intel x86–based Android devices. https://helpx.adobe.com/flash/using/whats-new.html
Adobe Flash CC
64-bit architecture
Enhanced and simplified UI
Full HD video and audio export
New code editor
Mobile testing over USB
Improved HTML publishing
Real-time drawing and live color preview
Timeline enhancements
Unlimited pasteboard size
Custom metadata
Sync Settings
Adobe Flash CS6
New support for HTML5
Leverage a new extension (available separately) to create interactive HTML5 content by building on core animation and drawing capabilities in Flash Professional. Export as JavaScript to target the CreateJS open source framework.
More about Toolkit for CreateJS
Sprite sheet generation
Export symbols and animation sequences to quickly generate sprite sheets that help improve the gaming experience, workflow, and performance.
Wide platform and device support
Reach Android™ and iOS devices by targeting the latest Adobe Flash Player and AIR runtimes.
Prepackaged Adobe AIR application creation
Create and deliver applications with a prepackaged Adobe AIR captive runtime. Streamline application testing and enable end users to run your content without additional downloads.
Adobe AIR mobile simulation
Simulate common mobile application interactions like screen orientation, touch gestures, and accelerometer to help speed up testing.
Stage 3D targeting
Turbocharge rendering performance by using direct mode to leverage the open source Starling Framework for hardware-accelerated 2D content.